I will try to explain
I am working on a GRF that replaces the graphics of the airports with graphics that are suitable for a new-object GRF that I am also working on.
What I did was replace the buildings with flat tiles. At the moment just concrete like the rest of the airport, but maybe I will place some sort of graphics on them later on.
But I run into this problem:
The airplanes go under the tiles:
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Boundingbox01.png [ 31.82 KiB | Viewed 10374 times ]
That may be caused by the boundingboxes of the original graphics:
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Boundingbox02.png [ 37.55 KiB | Viewed 10374 times ]
So, I would like to replace the old boundingboxes with boundingboxes suitable for a flat tile.
However.... The problem may also be the airplane boundingbox....
Still I would like to see what happens if I change the boundingbox of the airportsprites (if possible)