Hey everyone. Seems quiet here, so I thought I'd share my big update from the last couple of years - OpenGFX2!
OpenGFX2 is a spiritual successor to OpenGFX. Think of it as "OpenGFX version 2", or maybe that should be "OpenGFX director's edition", "refactored OpenGFX". OpenGFX2 is derived from OpenGFX, but extensively redrawn or revised from my original 32-bit sources. Almost all sprites have been updated or revised.
You can grab the latest releases here:
https://github.com/zephyris/opengfx2/releases/There are currently two versions, "OpenGFX2 Classic" which is a classic 8-bit base set. Then, there's the in-development "OpenGFX2 High Def" variant - not totally sure what this will become, probably a 4x zoom 8-bit set? Not sure!