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Joined: 29 Feb 2012, 00:55 Posts: 1770 Location: Hellas
I love that airport. A side note: Keep the airport area flat. Those 2 trees there could pause a threat plus that they look completely out of scale. Also runways should have a tile distance from buildings...
Joined: 15 Sep 2011, 09:25 Posts: 3033 Location: Sweden
In the best of all possible worlds your suggestions are obviously valid in all imaginable senses... But this is TTDPatch with a limited map of 256x256, and I have to consider every single tile and simply make the best out of it...
But then there are other things that most certainly needs attention - which you do point out - and I'm currently working on those...
Odd though that no one seems to be able to spot...
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