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PostPosted: 15 Jan 2019, 03:07 
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Location: Hellas
Nice photo. I would love to dive in there like uncle Skroutz! Unfortunately we haven't got peanut oil in Greece so I have to resort to sunflower oil. :(
Salt from the sea is very cheap here. If an eye is not watching you, you can avail yourself a handful from the small holes locals have dug in the rock near the water. :twisted:


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PostPosted: 15 Jan 2019, 03:45 
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To get peanut oil .. peanuts grow under ground, so just put a few oil wells on top and start drilling. :lol:

Watched a show on TV called Bondi rescue .. Bondi Beach is a famous beach in Sydney.

Thinking I should go there and help some of the poor girls .. they only wear swimmer pants with no ass in them. They go around topless .. I wonder maybe they just can't afford the full bikini.

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PostPosted: 16 Jan 2019, 03:37 
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:o Oh dear! It seems I have lost too many episodes... Back then definitely there were no topless girls in Bondi beach. Otherwise I would remember the spanking, after returning from swimming, for dragging my mom's hand to marvel at the natural beauty [of the beach]! :mrgreen:


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PostPosted: 16 Jan 2019, 05:03 
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Maybe next time I in Sydney and getting photos for my projects .. should I include Bondi?

They do have a underground railway station there and if I do a model of that Station for the game, I will need to get scenery photos to include in the model so you'd know what station that is, so probably could include Bondi Beach as a non-track station tiles. :mrgreen:

Quast65 might even add Bondi Beach to his Beach Objects :oops:

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PostPosted: 16 Jan 2019, 10:25 
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I going to steel the show with a steel mill I put together. I stole the graphics from FIRS 1.4.3 several years ago, so now time to start using them.

Took so long to use them they have gotten very rust and dirty looking.

AuzInd7 will generate 2 versions of the Steel Mill.
Attachment:
Steel Mill-2.png
Steel Mill-2.png [ 170.69 KiB | Viewed 7317 times ]

And is snow aware.
Attachment:
steelmill_snow.png
steelmill_snow.png [ 54.58 KiB | Viewed 7317 times ]

To try keep the air as clean as possible I haven't animated the smoke.

Intend to make a 2x2 graphics of the steel mill for AuzInd2019.

Would ya like to try AuzInd7?


Attachments:
AuzInd7Jan16.rar [1.62 MiB]
Downloaded 319 times

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PostPosted: 16 Jan 2019, 14:20 
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I made the Machine Shop and Steel Mill into build your own Industries.

Now have several farms and those 2 Industries now.

I have also started maying objects of other Industry pieces such as Brick Works, Brewery (I think there be a few out there who need a larger brewery), Metal Fabrication and Metal Workshops have Object pieces, just need to make the Industrial pieces for those.

This image shows the 2x2 Industry pieces separate on both sides of the larger Industry. Only the 2x2 in bottom left corner is included in the large Steel Mill .. the rest are all object pieces.

The object pieces are included in the AuzInd2019 file at the moment. But think I might separate them and make a AuzIndustryObjects as a separate file so players can use them with any Industry he likes.

Anyway .. ere the file if like to try for curiosity.


Attachments:
AuzInd2019Jan16.rar [1.93 MiB]
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Steel Mill-1.png
Steel Mill-1.png [ 189.47 KiB | Viewed 7317 times ]

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PostPosted: 17 Jan 2019, 04:43 
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Bondi Station AND objects would be welcome! :lol:
That Steel Mill is dark (blue looks OK). Does it fit in Australia?


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PostPosted: 17 Jan 2019, 05:31 
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I suppose you would want extra zoom too with the objects save finding the magnifying glass :P .

Some photos of seen of the BHP Steel Works that used to be in Newcastle show all the buildings dirty and rusty looking. Some building might have been blue once upon a time.

I hope to also make some Station Platform and non-track tiles that can be used with the Industry sets.

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PostPosted: 17 Jan 2019, 07:43 
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GarryG wrote:
Some photos of seen of the BHP Steel Works that used to be in Newcastle show all the buildings dirty and rusty looking. Some building might have been blue once upon a time..
Steel works buildings are usually made of brick which explains the rusty look.

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PostPosted: 17 Jan 2019, 09:49 
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Most f them are brick with the occasional corrugated iron.

This photo in the BHP in Newcastle. Looking at all the building in this photo you can see some that are included in AndytheNorth lot I got from FIRS 1.4.3 resources. Be a challenge for me see what other buildings I can make later.

The conveyor belt system would be fun to make.


Attachments:
BHP4.jpg
BHP4.jpg [ 1.43 MiB | Viewed 7314 times ]

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PostPosted: 18 Jan 2019, 04:30 
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Indeed they are dark, but not all. If you check carefully the photo has too much contrast so shadowed walls look black.


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PostPosted: 18 Jan 2019, 05:55 
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I split the AuzInd2019 so now have the Objects separately.

Made a new object set called AuzIndObjects.

And added some new pieces
Attachment:
ISR Industry-1.png
ISR Industry-1.png [ 67.78 KiB | Viewed 7311 times ]


This is the Industry Object set. (I put it over in the object forums soon)


Attachments:
AuzIndObjects.grf [1.46 MiB]
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PostPosted: 20 Jan 2019, 12:50 
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Much Thanks to Wallyweb he gave me some ideas with the AuzInd2019 build your own.

By making a few changes in settings.
Attachment:
Industry_Funding.png
Industry_Funding.png [ 19.09 KiB | Viewed 7305 times ]

You can start a game with no Industries.

and I found in the coding where to make the industries cheaper to build.

I changed all the Purchase Costs in the Industries.

They can be FREE and cost go up in segments of 23,630.

The dearest Industry I have at moment is 4 x 23,630. Farms and some overs are just 23,630, and wonder if I should make any of them free.

Hope put a test version here tomorrow.

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PostPosted: 20 Jan 2019, 14:03 
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Here is auzInd2019 with al the Industries cheaper to buy.

What do we buy first to start the came? Maybe a Coal Mine .. can but a Coal Mine for #23,436 and a Power Station for $46,874.

Start running coal trains and passenger trains till making some money to build other Industries.

I put the farms down to "fund_cost_multiplier: 1;" same as other Industries hoping they be only $23,436 to build too, buy they are around $180,000. So need to figure out why.

anyway if like to test the version I done with the higher price Farms here it is.


Attachments:
AuzInd2019Jan20.rar [1.52 MiB]
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PostPosted: 12 Feb 2019, 13:52 
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Been experimenting with the Industries with overlaps.

The over laps work fine as long as the over lap is with the green lines with them directly above the Industry piece like this.
Attachment:
Industry Overlaps-1.png
Industry Overlaps-1.png [ 4.64 KiB | Viewed 7187 times ]


All Industries are drive through. But can do a U turn inside if like and can get results like this.
Trucks can go in one door and out the other and place the Truck Loading Bay under the overlap.
Attachment:
6x6 Industry.png
6x6 Industry.png [ 18.3 KiB | Viewed 7187 times ]

Trains work well to as show at a coal mine.
Attachment:
Coal Mine2.png
Coal Mine2.png [ 75.23 KiB | Viewed 7187 times ]

I will see what other Industries can be made so RVs can go inside to load and some trains too.

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PostPosted: 13 Feb 2019, 04:06 
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Very nice! :bowing:


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