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PostPosted: 05 May 2015, 12:00 
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Like this;

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PostPosted: 05 May 2015, 13:25 
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There will be a large variety of airplanes to choose from in my GRF (different sizes/types and liveries).
However, like Kamnet said, objects are unaware of the amount of passengers waiting. Still, a Stationtile-GRF (with capacity aware tiles) could be made with my graphics. As my set will be GPL-licensed, people are free to use those.
All of the planes are on a single tile (indeed SAC, just like you showed), so they can be easily converted into station tiles.
Bit busy at the moment, but the GRF is almost finished. I am adding some animated objects and have to look carefully at some of the planes (some of the wings have the same colour as my base-tiles and that looks strange). And then it can be released, probably somewhere at the end of this month.


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PostPosted: 06 May 2015, 03:23 
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Capacity aware tiles with aircraft? Better not. It will look ugly appearing and disappearing.


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PostPosted: 06 May 2015, 20:45 
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Perhaps Quast65 can make it optional, tiles with aircrafts or tiles with goods...

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PostPosted: 07 May 2015, 04:48 
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If he could make them go inside a depot and disappear I wouldn't object. ;-)
Sorry, but I hate a newgrf clone of R Tycoon behavior.

We already have road vehicles passing through each other... :(


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PostPosted: 07 May 2015, 15:09 
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There wont be any capacity aware tiles in the GRF I am currently working on, there will only be objects (all be it some with animation, like hangars opening/closing).


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PostPosted: 08 May 2015, 04:38 
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You have my support! :W


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PostPosted: 08 May 2015, 16:21 
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Quast65 wrote:
There wont be any capacity aware tiles in the GRF I am currently working on, there will only be objects (all be it some with animation, like hangars opening/closing).

Yes, as I was thinking separate grf also! ;)


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PostPosted: 15 May 2015, 14:05 
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The GRF is released on Bananas!!

Development/release thread:
http://www.tt-forums.net/viewtopic.php?f=26&t=73075&p=1149100#p1149100

Have fun!


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PostPosted: 15 May 2015, 14:43 
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Good work mate! :W Just running the game and post some shots soon here or into my TTD forums thread!


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PostPosted: 16 May 2015, 04:11 
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Congratulations!


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PostPosted: 17 May 2015, 11:10 
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Brilliant work! :bowing:

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PostPosted: 17 May 2015, 20:26 
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Cheers! :W


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