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PostPosted: 24 Apr 2012, 19:30 
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<< Unnamed Region>>
<<Region List>>

- Unnamed Country 1
- Unnamed Island 1
- Unnamed Mainlaind 1

Definitions:
A City is considered to have more then 20000 inhabitants
A Town is considered to have more then 1500 inhabitants
A community is considered to have less then 1500 inhabitants

<<City List>>
Supercity tri-core | 271362
- Flatberg | 133295
- Jessveid | 68094
- Finnssund | 69973
Follvik | 218725
Fossvang | 202064
Svartbakken | 75423
Holrike | 72832
Veslegrend | 57435
Eidsdal | 39936
Saudal | 36895
Geirosen | 30554
Fagerbugen | 27986
Krokdal | 26599


<<Town List>>
Syntun | 18215
Lorenskog | 13205
Narstad | 6545
Follnes | 5573
Stortun | 4595
Stjormoen | 2776
Vesleum | 1788


Previous Versions:
Attachment:
Unnamed Region_WIP_0.4.rar [3.21 MiB]
Downloaded 110 times

Attachment:
Unnamed Region_WIP_0.5.rar [3.39 MiB]
Downloaded 123 times


Current Version:
Attachment:
Unnamed Region_WIP_0.6.rar [3.45 MiB]
Downloaded 128 times


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PostPosted: 04 May 2012, 21:13 
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Again, too bad these map sizes aren't available in TTDP... :sorry:

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PostPosted: 04 May 2012, 22:20 
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SAC wrote:
Again, too bad these map sizes aren't available in TTDP... :sorry:


well you can try an OTTD game, agreed we dont have CBH, but the mapsize compensates for it in alot of cases

here is v0.3 with even more work on the most southern island, i decided to finish that before heading on to the mainland, i seriously need to stop adding so many mini towns & industries when i hit the mainland, else it is going to be a biatchy long work to keep up like i am doing now

Attachment:
Unnamed Region_WIP_0.3.rar [2.73 MiB]
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EDIT: ill also keep most recent download/version in top post


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PostPosted: 04 May 2012, 22:31 
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ZxBiohazardZx wrote:
well you can try an OTTD game, agreed we dont have CBH


I would but that CBH is worth more than large maps to me... :)

And on a side note, I wonder why larger images resizes up to full scale when replying to a topic like this? :?:

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PostPosted: 05 May 2012, 21:04 
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SAC wrote:
ZxBiohazardZx wrote:
well you can try an OTTD game, agreed we dont have CBH


I would but that CBH is worth more than large maps to me... :)

And on a side note, I wonder why larger images resizes up to full scale when replying to a topic like this? :?:


blame the code (as always) i think you missed out a line on the CSS limiting it


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PostPosted: 05 May 2012, 21:25 
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Well, it works again! Could be due to the issues at my hosts end... :|

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PostPosted: 05 May 2012, 21:52 
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Quote:
I would but that CBH is worth more than large maps to me... :)


What's CBH lol


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PostPosted: 05 May 2012, 22:40 
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Custom Bridgeheads! :)

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PostPosted: 05 May 2012, 22:48 
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SAC wrote:
Custom Bridgeheads! :)


Ah lol so why does ottd not have them and what's the max map size on ttdp?


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PostPosted: 05 May 2012, 22:53 
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boohey wrote:
SAC wrote:
Custom Bridgeheads! :)


Ah lol so why does ottd not have them and what's the max map size on ttdp?


That's something you'll have to ask OTTD devs. ;) And the map size in TTDP is 256x256!

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PostPosted: 05 May 2012, 23:15 
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That all its tiny :( there must be away to increase the size


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PostPosted: 11 May 2012, 14:07 
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Update: some more works

~ changed landshapes of the coasts, some more water area's in general, ill fill them later
~ Addes more signs to indicate road-labels
~ Added even more cities, expanded some existing ones
~ more industry placals, small roadworks and overall design improvements

for feedbacks, post here

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PostPosted: 12 May 2012, 00:20 
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hell of a sized map, never played in artic climate on ttd before.

the citys are massive too. how did you get it to have all the same type buildings in the middle of the city? mine are always random.


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PostPosted: 12 May 2012, 09:44 
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boohey wrote:
hell of a sized map, never played in artic climate on ttd before.

the citys are massive too. how did you get it to have all the same type buildings in the middle of the city? mine are always random.


nuke & expand alot, i get so many statues & fountains its not even funny, also the year 1950 these buildings are more common. if id change the date id get more random buildings, but i think they arent that good looking, so for now this will do.

im actually trying to get someone to help me out on some "open" area's as i always tend to fill a map up too much, being affraid to have some "empty" zones that are actually good


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PostPosted: 14 May 2012, 22:54 
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another update, posted version 0.5


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PostPosted: 18 May 2012, 16:40 
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more updates: posted v 0.6, screenshots below:

1) Map
Attachment:
screenshot#32.png
screenshot#32.png [ 179.52 KiB | Viewed 4670 times ]

2) and the other part of it
Attachment:
screenshot#33.png
screenshot#33.png [ 175.17 KiB | Viewed 4670 times ]


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PostPosted: 18 May 2012, 16:47 
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Some Details:
The City of Follvik, 231.000 inhabitants and counting. its a city in the lower corner of the map
Attachment:
screenshot#34.png
screenshot#34.png [ 556.97 KiB | Viewed 4670 times ]

Following the A20 you end up in Haugsand, with around 14.000 inhabitants its a nice rivertown
Attachment:
screenshot#35.png
screenshot#35.png [ 549.07 KiB | Viewed 4670 times ]

Just off the side of Haugsand we find Svinrud, the D2 will take you from the Town-Centre straight to the A20
Attachment:
screenshot#36.png
screenshot#36.png [ 570.97 KiB | Viewed 4670 times ]


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PostPosted: 18 May 2012, 16:50 
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The A20 junction with the A13
Attachment:
screenshot#37.png
screenshot#37.png [ 531.28 KiB | Viewed 4670 times ]

The City of Loveid (lovely hillside highway continued)
Attachment:
screenshot#38.png
screenshot#38.png [ 698.35 KiB | Viewed 4670 times ]

Holrike (for whoever didnt see it yet)
Attachment:
screenshot#39.png
screenshot#39.png [ 446.93 KiB | Viewed 4670 times ]


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