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PostPosted: 30 Mar 2016, 20:49 
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I've introduced a new bridge to complement Cirdan's latest New Map Feature ... Bridges over stations.

The bridge is very much an Alpha and is posted in the NMF tt-forums topic until any bugs are worked out, after which it will be posted here.

EDIT: Due to the loss of focus of the current discussion this topic is no longer about my Carbon Bridge which will recieve a new topic of it's own.

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 Post subject: Re: Carbon Bridge
PostPosted: 31 Mar 2016, 01:02 
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Me likes it!

But we need more then 3 extra bridges. ;-)


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 Post subject: Re: Carbon Bridge
PostPosted: 31 Mar 2016, 03:40 
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athanasios wrote:
Me likes it!
:bowing:

Quote:
But we need more then 3 extra bridges. ;-)
Start drawng. Create a demand. :mrgreen:

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 Post subject: Re: Carbon Bridge
PostPosted: 01 Apr 2016, 01:13 
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Wally it is not about drawing it is about coding.


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 Post subject: Re: Carbon Bridge
PostPosted: 01 Apr 2016, 02:29 
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athanasios wrote:
Wally it is not about drawing it is about coding.
Watch New Map Features for developments.

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 Post subject: Re: Carbon Bridge
PostPosted: 01 Apr 2016, 12:54 
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This is exciting... :twisted:

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 Post subject: Re: Carbon Bridge
PostPosted: 02 Apr 2016, 01:43 
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Let's see. Wally: If you could combine all those bridges available in a new set...


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 Post subject: Re: Carbon Bridge
PostPosted: 02 Apr 2016, 03:41 
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athanasios wrote:
Let's see. Wally: If you could combine all those bridges available in a new set...
Indeed ... 8-)

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 Post subject: Re: Carbon Bridge
PostPosted: 02 Apr 2016, 15:40 
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wallyweb wrote:
Start drawng. Create a demand. :mrgreen:

Be careful what You wish!
Once upon a time far far away... I made this one. In the sprite sheet there's some sprites missing, but if You can use it and combine with something else feel free and use as You like.


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Bridgestuff.PNG
Bridgestuff.PNG [ 8.54 KiB | Viewed 15726 times ]
Clipboard01.png
Clipboard01.png [ 124.06 KiB | Viewed 15726 times ]
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 Post subject: Re: Carbon Bridge
PostPosted: 02 Apr 2016, 16:53 
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ISA wrote:
wallyweb wrote:
Start drawing. Create a demand. :mrgreen:

Be careful what You wish!
Once upon a time far far away I made this one. In the sprite sheet there's some sprites missing, but if You can use it and combine with something else feel free and use as You like.
:W
Nice. Once Carbon Bridge is finished, I'll work on this one for you. I guess I will have to assemble a set. 8-)

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 Post subject: Re: Carbon Bridge
PostPosted: 03 Apr 2016, 13:00 
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Hmm, I have some bridges in my set that never has been released... perhaps we should make a completely new bridge set as an alternative to TBRS?

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 Post subject: Re: Carbon Bridge
PostPosted: 03 Apr 2016, 13:17 
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SAC wrote:
Hmm, I have some bridges in my set that never has been released... perhaps we should make a completely new bridge set as an alternative to TBRS?
This is possible. :mrgreen: How many do you have?

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 Post subject: Re: Carbon Bridge
PostPosted: 03 Apr 2016, 23:38 
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Well, I have the bridges in my own game, the stone bridge for instance and the re-worked version of the white bridge in TBRS... apart from these I also have some bridges that aren't finished yet...

I've been planning an INFRA Bridges set for awhile back and have some other bridges in the work... :P

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 Post subject: Re: Carbon Bridge
PostPosted: 03 Apr 2016, 23:49 
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SAC wrote:
I've been planning an INFRA Bridges set for awhile

I can read out from that we have coder and the set is coming along nicely :mrgreen:
Anyway... apart from road and rail, the amount TTD need is 11 bridges, right?

EDIT:What happened the bridges what Oztrans once worked on for Canada/Na set? For example this one made by another Oz long time back?


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Last edited by ISA on 04 Apr 2016, 00:05, edited 1 time in total.
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 Post subject: Re: Carbon Bridge
PostPosted: 04 Apr 2016, 00:00 
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SAC wrote:
...
If I do a bridge set, I will welcome other artists contributions that are completely original. TBRS is a fine set. I would want something different. I need to think about this some more, especially considering recent discussions in Cirdan's New Map Features topic.

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 Post subject: Re: Carbon Bridge
PostPosted: 04 Apr 2016, 00:30 
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ISA wrote:
Anyway... apart from road and rail, the amount TTD need is 11 bridges, right?

Each bridge slot supports one rail, one road, one monorail and one magLev.
TTDX has 11 bridge slots.
OTTD added two slots and has 13.
Cirdan mentioned that there is actually room for 16 slots and he could activate the last 3 in NMF.

Cirdan also mentioned that it might be possible to have multiple sets per game. This will need investigation and I will not discuss it further until it shows promise.

Quote:
EDIT:What happened the bridges what Oztrans once worked on for Canada/Na set? For example this one made by another Oz long time back?
There was a Canadian bridge set. It was not released before OzTrans left the community. Other than my two contributions, I do not have license to use or discuss any of the other ones. Do you have a link to those sprites from Oz? I would need to see how he released them, whether to OzTrans or to the community.

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 Post subject: Re: Carbon Bridge
PostPosted: 04 Apr 2016, 01:48 
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Actually Wally, apart from the reworked concrete bridge which is white in TBRS but orange in my set, the stone bridge is all mine... it was initially made as a copy from Pikkabirds stone bridge, but later on I redrew it... :)

As for Oz's work I got his permission to use any of his graphics, and that certainly includes the bridge of his... :)

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 Post subject: Re: Carbon Bridge
PostPosted: 04 Apr 2016, 02:34 
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SAC wrote:
Actually Wally, apart from the reworked concrete bridge which is white in TBRS but orange in my set, the stone bridge is all mine... it was initially made as a copy from Pikkabirds stone bridge, but later on I redrew it... :)

As for Oz's work I got his permission to use any of his graphics, and that certainly includes the bridge of his... :)
Great! I you have the sprites I can work with them then.

Don't post anything yet. I have some organizing to do first.
:)

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 Post subject: Re: Carbon Bridge
PostPosted: 04 Apr 2016, 05:57 
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Great news!
If I am able to help somehow, let me know! I see what I can do!

I am off for a week... My country needs me 8-)


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 Post subject: Re: Carbon Bridge
PostPosted: 04 Apr 2016, 09:02 
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The sprites I have are the same ISA posted... :)

And we can of course focus on the work inside the Guild if needed... :P

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