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PostPosted: 03 Apr 2016, 00:31 
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Great!


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PostPosted: 03 Apr 2016, 10:28 
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Hi .. I changed the loading and unloading chutes and platform .. hope everyone likes the idea.
The platform to unload stock and the chutes been separated so can have choice separate them like I have done in pic, or you can put them side by side and look simular to before.
Attachment:
Livestock Pens new Chutes.png
Livestock Pens new Chutes.png [ 50.1 KiB | Viewed 6451 times ]


If like to test for yourself here's the newgrf file.
Attachment:
Auz_Lineside_Objects.grf [2.43 MiB]
Downloaded 278 times

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PostPosted: 03 Apr 2016, 13:01 
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This is of course a matter of personal taste, but I'd prefer a less dark brown dirt...

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PostPosted: 03 Apr 2016, 14:39 
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You could be right .. animals would stand out better .. only reason I not included horses in the pens if the brown horses could not be seen.

I just had a quick go at changing the colours .. would you think this be better? I changed 2 of the darkest colours to 2 lighter colours.

I'll put this suggestion on both sites and see what feed back I get.
Attachment:
Lighter brown Stock_Yards_Empty.png
Lighter brown Stock_Yards_Empty.png [ 5.39 KiB | Viewed 6448 times ]

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PostPosted: 03 Apr 2016, 23:39 
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Put them in game for better comparison... :)

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PostPosted: 04 Apr 2016, 01:40 
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Here's a before and after pics of the stock pens. I've lightened one of the darker shades to lighter.

Before:
Attachment:
Livestock Pens new Chutes.png
Livestock Pens new Chutes.png [ 224.71 KiB | Viewed 6443 times ]


After:
Attachment:
Lighter dirt.png
Lighter dirt.png [ 294.85 KiB | Viewed 6443 times ]


Top is original colours .. bottom one is new colours.

Whatcha all think?

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PostPosted: 04 Apr 2016, 01:48 
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Hmm, I think perhaps a mixture of grey and brown...

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PostPosted: 04 Apr 2016, 01:54 
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IMO it contrasts better. :W

Plus you could also use the darker ones to add some darker patches where mud is wet.
[
Just like here:
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PostPosted: 04 Apr 2016, 02:02 
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I not sure if my artistic skills that good :)

One thing I have been experimenting with it the fence colours. black and dark grey makes them stand out and might be suitable for these days as many timber fences where coated in a sump oil or simular to stop termites eating the timber.

I been experimenting with the idea make them weathered timber look so they have a old look. About the only reason I haven't done them is there are lots of post and railings to do.

Forgot to mention: The dark small pixels that can been seen in the pens is a fertilizer factory at work :)

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PostPosted: 04 Apr 2016, 10:27 
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Been playing with some dirt and mud and managed to make some alterations to the Livestock Pens.

Couldn't draw the dog in the mud .. just a wee bit too difficult .. but did manage to put mixture of dried dirt with wee mud patchers.
Attachment:
Here's mud in your eyes.png
Here's mud in your eyes.png [ 280.83 KiB | Viewed 6437 times ]


Just maybe I could have left some empty pens dry dirt as if not been used for a while.

I shall ponder on that idea.

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PostPosted: 05 Apr 2016, 00:22 
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Your artistic skills in action! Excellent!
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[Come on nobody could draw a half submerged muddy dog!]


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PostPosted: 05 Apr 2016, 00:30 
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Been asked to add some more farm objects such as Vineyards.

At moment to trial the idea I used the hedges from Farm Objects .. and I think they look very good for grape vines .. not much changes needed except maybe a few fence posts.


Attachments:
Vineyard.png
Vineyard.png [ 13.19 KiB | Viewed 6431 times ]

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PostPosted: 05 Apr 2016, 07:38 
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I heard it through the Grapevine.

Done a few grape vines for the Roadside Objects. Can build on some slopes but not all.

I just looked through all the objects in game test .. and there are some that I've used the wrong template sprite for. The versions here include the following alterations.

AUZ_ROADSIDE_OBJECTS
Fixed - Hayshed and Chicken Pen
Add - Dams (Variety of Dams - includes Dam walls and water tiles) - Dams
Add - Golf Course - Sports
Adding - Grape Vines - Farm Objects
Attachment:
Auz_Roadside_Objects.grf [1.09 MiB]
Downloaded 273 times


AUZ_LINESIDE_OBJECTS
Fixed - Sub-Stations
Altered - Coaling Facilities (now single tiles) - Loco Facilities
Altered - Grain Silos - (add Asphalt) - Freight Depot
Altered - Overhead Wires been removed from Fake rivers, creeks, and storm water Drains. Can use the Overhead Wires now to cross rivers and all obstacles.
Altered - Overhead Wires that ran behind the Signal Boxes and Staff Huts also been removed. Can use the Overhead Wires now to do this.
Add - Employees Houses - new employee house added based on a actual photo I seen of a Employees House) - Houses & Buildings
Add - Fake Rivers - a few extra pieces added so you can make your own rivers.
Add - Railway Stock Yards - Freight Buildings
Attachment:
Auz_Lineside_Objects.grf [2.45 MiB]
Downloaded 276 times

Attachment:
Vineyardonslopes.png
Vineyardonslopes.png [ 487.02 KiB | Viewed 6429 times ]


Please if I missed any errors please let me know.

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PostPosted: 05 Apr 2016, 10:59 
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It's coming along quite nicely, great work!

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PostPosted: 05 Apr 2016, 11:04 
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Started another idea Fake Roads that connect with the UK style roads.

Great for those who like to make towns a bit more realistic. Unfortunately vehicles will not travel on them.

If anyone like to try these Fake Roads here verion 7 of Roadside objecyts.
Attachment:
Auz_Roadside_Objects.grf [1.13 MiB]
Downloaded 254 times

Attachment:
UK Fake Roads.png
UK Fake Roads.png [ 15.36 KiB | Viewed 6427 times ]

The Fake roads also have X-Junctions and connect to main roads at a angle.

I hope not to do any more coding for rest of week .. I intend to enjoy some game play with what I done to date.

Cheers

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PostPosted: 06 Apr 2016, 13:23 
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Anyone into sports .. I was going to play games today after medical appointments but started doing some more objects this time sporting.

Cricket, Baseball and basketball.


Attachments:
Sports.png
Sports.png [ 37.74 KiB | Viewed 6419 times ]

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PostPosted: 07 Apr 2016, 03:18 
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Keep basket (tennis) court as it is. 1x1 is ugly. (Forget the comparison with the soccer stadium. You could make an object or an industry in proper scale.)


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PostPosted: 07 Apr 2016, 03:30 
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I had a go at a 1 x 1 basketball court and this is the result ..
Attachment:
basketball.png
basketball.png [ 4.54 KiB | Viewed 6413 times ]

.. think it looks ok but not as good as the 2 x 1.

You just made me realise something .. I forgot to backup last nights work and I just saved over the larger basketball courts :( Now have to do them again. :cucko:

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PostPosted: 07 Apr 2016, 11:20 
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Been suggested I add a few more objects to the Golf Course .. a loop to turn the buggy's, a Road Crossing and a Driving Range. Also ask do some Fake Rough grass tiles so can place between Tees, fairways, and greens to stop trees and farm crops growing there.


Attachments:
Driving Range.png
Driving Range.png [ 9.48 KiB | Viewed 6412 times ]
Golf Buggy Race Tracks.png
Golf Buggy Race Tracks.png [ 21.15 KiB | Viewed 6412 times ]

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PostPosted: 07 Apr 2016, 21:24 
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Wonderful items you've got there... Great work... :)

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