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 Post subject: Re: AuzObjects
PostPosted: 06 Feb 2018, 04:44 
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Location: Newcastle, Australia
This is a project McZapkie and I been working on and it isn't finished yet.

AuzCreekObjectsMC:

This one it only a small set as still a lot of work to do to it. Might be added to AuzWaterAndLandscapes later.

It is a project that McZapkie and I been working.

He did the coding and I did the graphics.

It replaces almost all the creeks and Irrigation Channels and hope when finish will replace all the fake rivers and creeks.

These automatic build .. the first piece you place is a pond or a small object .. when you click in a tile next to the first one the creek or irrigation channels will start to build.

Problem so far with this idea is does not work with previous objects that have a creek or other water way. Will probable need to make overlap pieces so they will connect.

I hoping I can use the same principle as these new creeks with Roads and maybe fences too.

Remember all these new object sets and still be worked on .. could be some time before I can release them on bananas.

If you find a problem or come up with a idea let me know.

Attachment:
AuzCreekObjectsMC.grf [304.65 KiB]
Downloaded 1 time

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 Post subject: Re: AuzObjects
PostPosted: 09 Feb 2018, 15:04 
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Location: Newcastle, Australia
Re-doing the fake roads in the object sets.
Attachment:
Five Road Types.png
Five Road Types.png [ 98.27 KiB | Viewed 30 times ]

There will be 5 types.

Narrow Tar with Gravel both sides and guide posts.
Gravel same width as above with guide posts.
and the 3 originals.

They all auto lay .. place the 1st tile which will be a bulldozer then select next tile and it finds the correct piece to go there .. no need go hunting for curves and junctions.

I be making Intersections and T Intersections so can add other roads to what ever set your using.

If you like to test these here the file.


Attachments:
AuzRoadAndTownObjects.grf [3.85 MiB]
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Projects: viewtopic.php?f=179&t=811
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 Post subject: Re: AuzObjects
PostPosted: 10 Feb 2018, 05:18 
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Joined: 29 Feb 2012, 00:55
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Location: Hellas
Cool!


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 Post subject: Re: AuzObjects
PostPosted: 19 Feb 2018, 13:58 
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Joined: 03 May 2015, 03:27
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Location: Newcastle, Australia
Done some more to the roads.
Attachment:
New Bridges2.png
New Bridges2.png [ 860.46 KiB | Viewed 5 times ]

There are 5 sets of fake roads all with fake bridges.

Each road has 4 choices when making them .. 1st choice just the normal road .. other 3 choices will place a vehicle on the road.

All the roads come with extra junction pieces so can join to other roads/

The bridges to right are Concrete Culverts .. except for the dirt roads .. they are wooden bridges.

Woodn't you know it .. the bridges to the left are all wooden bridges.

Hope your good at lego building as the fake bridges come in 2 parts.

Want to try?


Attachments:
AuzRoadAndTownObjects.grf [4.18 MiB]
Not downloaded yet

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Projects: viewtopic.php?f=179&t=811
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