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Katve
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Posted: 21 Mar 2013, 16:51 |
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Joined: 07 Mar 2012, 08:31 Posts: 68 Location: Tampere, Finland
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But do you have any plans to release tunnels? Because "tunnel decors" are pretty useless without tunnels they are meant to decor.
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wallyweb
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Posted: 21 Mar 2013, 17:11 |
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Joined: 27 Feb 2012, 22:45 Posts: 1880 Location: Canada
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SAC wrote: Tunnel cladding or tunnel decor... whatever... Terms like "decor" or "eye-candy" are inappropriate. In real life these structures are not for decoration. They serve an often essential function ... They stabilize the ground above and to the sides of the tunnel entrances thus preventing slides and such from blocking the tunnel entrance. Quote: We'll have to make it sound like some stupid TV-commercial; "Actual tunnels aren't included in the package" (should be read - or heard" - as fast as possible...) Do you mean something like "IKEA Special (1) - This week only - Non GMO All Natural Tunnel cladding - 99.99 Euros per panel (2) (1) All sales final; No rainchecks; (2) Product of China; Assembly tools and tunnel sold separately;"?
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FaantBoy501
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Posted: 21 Mar 2013, 21:34 |
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Joined: 27 Aug 2012, 09:57 Posts: 5
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"Now you can get your very own Tunnel-Wallpaper". Glue and other patterns sold sepperatly.
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athanasios
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Posted: 22 Mar 2013, 02:58 |
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Joined: 29 Feb 2012, 00:55 Posts: 1770 Location: Hellas
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Horse meatballs for free!
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SAC
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Posted: 22 Mar 2013, 03:23 |
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Joined: 15 Sep 2011, 09:25 Posts: 3033 Location: Sweden
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Katve wrote: But do you have any plans to release tunnels? Because "tunnel decors" are pretty useless without tunnels they are meant to decor. I intend to release them, yes... the only reason having the tunnel claddings included in the set is because I do use it myself... wallyweb wrote: Terms like "decor" or "eye-candy" are inappropriate. So tunnel cladding it is...
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jostor
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Posted: 29 Nov 2013, 14:38 |
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Joined: 28 Nov 2013, 21:06 Posts: 2
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SAC wrote: Tunnel cladding or tunnel decor... whatever... We'll have to make it sound like some stupid TV-commercial; "Actual tunnels aren't included in the package" (should be read - or heard" - as fast as possible...) If that's the case, which set is the roads/tunnels in the screenshot in the original post from?
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SAC
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Posted: 29 Nov 2013, 16:22 |
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Simuscape Admin |
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Joined: 15 Sep 2011, 09:25 Posts: 3033 Location: Sweden
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The Vault is on its way to be removed from SimuTalk altogether, and during this process I'm planning to go through all files previously released up to this date, something which means additional releases...
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Taase
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Posted: 09 Apr 2014, 17:10 |
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Joined: 09 Apr 2014, 16:09 Posts: 3
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This is probably just me beeing a noob, but i can't get INFRA roads to work. I have done all steps from the instructions. I can see the NewGRF in the game, but nothing happens? i'm i doing something wrong?
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Udklip.PNG [ 246.73 KiB | Viewed 9190 times ]
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wallyweb
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Posted: 09 Apr 2014, 18:32 |
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Joined: 27 Feb 2012, 22:45 Posts: 1880 Location: Canada
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Taase wrote: This is probably just me beeing a noob, but i can't get INFRA roads to work. I have done all steps from the instructions. I can see the NewGRF in the game, but nothing happens? i'm i doing something wrong? As far as I can remember InfraRoads is in the object menu.
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slaca
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Posted: 09 Apr 2014, 20:39 |
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Joined: 14 May 2013, 22:17 Posts: 4
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Roads are like the tunnel. Infra roads doesn't contain road, just objects next to roads.
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nfb333
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Posted: 10 Apr 2014, 08:05 |
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Joined: 09 Apr 2014, 08:27 Posts: 9
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wallyweb
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Posted: 10 Apr 2014, 13:32 |
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Joined: 27 Feb 2012, 22:45 Posts: 1880 Location: Canada
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nfb333 wrote: pls..... i need help ,i cannot newgrf in openttd,wwhen i open the newgrf setting i cannot find it In your OprnTTD folder make sure that you have a sub-folder named newgrf. Put the grf file into the newgrf sub-folder.: Code: OpenTTD |______ newgrf |________ filename.grf
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Taase
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Posted: 10 Apr 2014, 18:40 |
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Joined: 09 Apr 2014, 16:09 Posts: 3
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slaca wrote: Roads are like the tunnel. Infra roads doesn't contain road, just objects next to roads. Thanks.. i see how it works now i just thougt it was the hole thing. Do you know what newGRF that allows you to build road junctions on bridge landings?
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wallyweb
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Posted: 10 Apr 2014, 19:23 |
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Joined: 27 Feb 2012, 22:45 Posts: 1880 Location: Canada
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Taase wrote: Do you know what newGRF that allows you to build road junctions on bridge landings? This is not done with a grf. The effect is called custom bridgeheads. It is available with TTDPatch. For OpenTTD, you need to use cirdan's OTTD branch which is available here.
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nfb333
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Posted: 11 Apr 2014, 03:32 |
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Joined: 09 Apr 2014, 08:27 Posts: 9
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wallyweb wrote: nfb333 wrote: pls..... i need help ,i cannot newgrf in openttd,wwhen i open the newgrf setting i cannot find it In your OprnTTD folder make sure that you have a sub-folder named newgrf. Put the grf file into the newgrf sub-folder.: thanks
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nfb333
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Posted: 11 Apr 2014, 03:44 |
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Joined: 09 Apr 2014, 08:27 Posts: 9
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Last edited by nfb333 on 11 Apr 2014, 04:20, edited 1 time in total.
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wallyweb
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Posted: 11 Apr 2014, 03:53 |
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Joined: 27 Feb 2012, 22:45 Posts: 1880 Location: Canada
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nfb333
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Posted: 11 Apr 2014, 03:58 |
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Joined: 09 Apr 2014, 08:27 Posts: 9
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so where should i put the newgrf?,,,,,,,,,because they are two grf theres in the openttd and the content_download
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Screenshot - 4_11_2014 , 9_55_01 AM.png [ 71.01 KiB | Viewed 9180 times ]
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nfb333
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Posted: 11 Apr 2014, 03:58 |
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Joined: 09 Apr 2014, 08:27 Posts: 9
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so where should i put the newgrf?,,,,,,,,,because they are two grf theres in the openttd and the content_download
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File comment: so where should i put the newgrf?,,,,,,,,,because they are two grf theres in the openttd and the content_download
Screenshot - 4_11_2014 , 9_55_01 AM.png [ 71.01 KiB | Viewed 9180 times ]
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nfb333
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Posted: 11 Apr 2014, 04:06 |
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Joined: 09 Apr 2014, 08:27 Posts: 9
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so help me,,,,,, icant find it ,,,,,,,,,,,,,whats the name of it ,,and where to put it........
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Screenshot - 4_11_2014 , 9_55_01 AM.png [ 323.74 KiB | Viewed 9179 times ]
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